January 8, 2015 was a sad day for all of us in the softsynth community, marking the death of Camel Audio, perhaps one of the most ambitious and beloved developers in the business. I could speculate or even draw on several ongoing rumors surrounding the unexpected demise of a software monolith, but I‘m more interested in what the future holds, and I’m very certain that the brightest sparks among Camel Audio will continue to improve upon the source code for their flagship power synth Alchemy, regardless of what it says on the tin.
While Windows users might not usher in the return of Alchemy with as much enthusiasm as Apple Logic Pro X users, the mere fact that Alchemy survived the landfall is call for celebration. But what’s really exciting is that this is now the official version 2.0, which Alchemy purists have been eagerly anticipating for almost four years. Yeah, now it’s a party.
For those unfamiliar with Alchemy, this is a powerful hybrid synth unlike any other. It offers six synthesis engines: spectral, additive, granular, resynthesis, sampler and virtual analog. Also, there are all new filters, including refurbished resonant filters for physical modelling purposes. If you can think of it, Alchemy can do it, plus several other things you probably haven’t thought of.
The GUI has undergone a much needed facelift, which is a considerable improvement upon less attractive predecessors. Alchemy has three tabs in the top-left corner of the user interface labeled “Browse”, “Simple” and “Advanced”. The Browse view has organized the preset library within several metadata columns specific to Category, Subcategory, Genre, Timbre, Ratings, Attributes and a preset display window with a User Tags editor and a capable search engine.
The Simple view is similar to the old free Player version, which is obviously no longer available, offering the same sixteen performance controls located within the Perform/Arp/Effects section of the Advanced view. These controls include two XY pads, eight assignable knobs and an ADSR envelope. Also, there’s a Transform Pad that lets you morph between any one of eight available snapshots of performance control settings, allowing for some wonderfully complex sounds.
In the Advanced view, there are up to four Sources (A/B/C/D) for each preset. Each of these sources employ multiple synthesis types that you can either use independently or in tandem. However, it’s not possible to combine every synthesis type within a single source, which is why combinable synthesis types are highlighted with a blue indicator in the Source Subpage. Also, the Global button will display Source Master Controls, and the Morph button will display controls that enable you to morph between each of the four sources in real time.
But the rabbit hole goes deeper. Much deeper. Each of the four Source Subpages include an Import Browser available in the Granular, Additive, Spectral and Sampler engines supporting WAV, AIFF and EXS sound files, and an Edit button next to the Source Select Field that will open the Source Edit window featuring Additive and Spectral Editors intended for manipulating resynthesis data, whether it be harmonic partials or frequency spectra.
There are two multimode filters that you can either route in parallel or in series, and you can also blend the two configurations (or more specifically, the input signal) with the “Par/Ser” knob. Each of these two filters offer a vast assortment of filter types. Obviously, you have a generous supply of traditional lowpass, bandpass and highpass filters, but there are also less common types such as Ring Modulation, Frequency Modulation, Distortion, Formant, Peak and three Comb filter algorithms with positive, negative or bipolar feedback.
In the Effects Section, there are five independent effects racks (Main/A-D) with over a dozen assignable effects modules split up into four basic categories: Dynamic/Utility, Filter, Modulation and Reverb. On/Off buttons are made available for each individual effect rack, and there are also quite a few commands in the File pop-up menu, which includes a very useful option to Randomize settings in any one of the selected effects modules.
Alchemy’s Arpeggiator offers a handsome variety of controls, with five source buttons (All/A-D) that allow you to specify the target source, and a Sequencer Window similar to the Sequencer in the Modulation Section that I’ll cover in a bit. But before I get ahead of myself, I’d like to go over the basic arpeggiator controls in more detail. When set to “All”, the arpeggiator pattern is played by all or any currently active source, and (obviously) buttons A-D will assign the pattern to the corresponding source. In the top-right corner of the basic arpeggiator controls section, there’s a button that will Sync the arpeggiator to the current project tempo, and a second button that will Trigger the pattern with the first played note, which is perfect for gated chords. I could amass a compendium of features, but there’s simply too much here for the purposes of this article.
In the Modulation Section, ten modulation slots are available underneath the Target Field within the modulation rack controls wherein you can map almost any parameter you can think of to as many as sixteen LFOs, AHDSR and MSEG Segment Envelopes, a powerful Step Sequencer, Mod Mapper, Envelope Follower, Note Property and Performance Control Modulators.[/vc_column_text][vc_column_text]
Now for that part of the review where I’m supposed to say something like “I wish I could do this” or “I’d like to see more of that”, but I honestly can’t think of a single aspect of Alchemy that falls short of awesome without splitting hairs over some painfully superfluous detail. Windows users might feel a bit jilted, especially those who purchased Alchemy not long ago, but I can’t help but see this merger as a win for Apple and for Camel Audio.
The fact that Alchemy now ships with Logic Pro X will likely stir up a renewed interest in this already popular DAW, with (albeit very well designed) factory plugins that pale in comparison to something as extraordinarily powerful as Alchemy. This is arguably the holy grail of softsynths, a truly inspiring sound design tool, and also one of the most flexible “romplers” money can buy, which helps to make Logic Pro X worth every penny.
THIS LICENSE AGREEMENT is made on 7th June 2024 ("Effective Date") by and between Licensee(hereinafter referred to as the "Licensee") also, if applicable, professionally known as Licensee, residing at [N/A] and Thomas Hodek. (hereinafter referred to as the "Licensor"). Licensor warrants that it controls the mechanical rights in and to the copyrighted musical work entitled "BEAT NAME("Composition") as of and prior to the date first written above. The Composition, including the music thereof, was composed by Thomas Hodek ("Songwriter") managed under the Licensor.
All licenses are non-refundable and non-transferable.
Master Use.
The Licensor hereby grants to Licensee an exclusive license (this "License) to record vocal synchronization to the Composition partly or in its entirety and substantially in its original form ("Master Recording“).
Mechanical Rights.
The Licensor hereby grants to Licensee an exclusive license to use Master Recording in the reproduction, duplication, manufacture, and distribution of phonograph records, cassette tapes, compact disk, digital downloads, other miscellaneous audio and digital recordings, and any lifts and versions thereof (collectively, the "Recordings", and individually, a "Recordings") worldwide for unlimited copies of such Recordings or any combination of such Recordings, condition upon the payment to the Licensor a sum of Varies US Dollars ($Varies), receipt of which is confirmed. Additionally licensee shall be permitted to distribute unlimited internet downloads for non-profit and non-commercial use.
Performance Rights.
The Licensor here by grants to Licensee an exclusive license to use the Master Recording in unlimited for- profit performances, shows, or concerts.
Broadcast Rights.
The Licensor hereby grants to Licensee an exclusive license to broadcast or air the Master Recording in unlimited amounts of radio stations.
Credit.
Licensee shall acknowledge the original authorship of the Composition appropriately and reasonably in all media and performance formats under the name "Thomas Hodek" in writing where possible and vocally otherwise.
Synchronization.
Licensee may exploit and monetize from licensee's unique derived work(s) of composition for use on TV, Film, Video game or other synchronous projects. Licensee may represent other publishing owners of the original composition for exploitation and have full authority of granting non-exclusive license for synchronization use as long as credit and publishing information is provided to such agency.
Consideration.
In consideration for the rights granted under this agreement, Licensee shall pay to licensor the sum of Varies US dollars ($Varies) and other good and valuable consideration, payable to "Thomas Hodek", receipt of which is hereby acknowledged. If the Licensee fails to account to the Licensor, timely complete the payments provided for hereunder, or perform its other obligations hereunder, including having insufficient bank balance, the licensor shall have the right to terminate License upon written notice to the Licensee. Such termination shall render the recording, manufacture and/or distribution of Recordings for which monies have not been paid subject to and actionable infringements under applicable law, including, without limitation, the United States Copyright Act, as amended.
Indemnification.
Accordingly, Licensee agrees to indemnify and hold Licensor harmless from and against any and all claims, losses, damages, costs, expenses, including, without limitation, reasonable attorney's fees, arising of or resulting from a claimed breach of any of Licensee's representations, warranties or agreements hereunder.
Audio Samples.
3rd party sample clearance is the responsibility of the licensee.
Miscellaneous.
This license is non-transferable and is limited to the Composition specified above.
Governing Law.
This License is governed by and shall be construed under the law of the Bayern DE, without regard to the conflicts of laws principles thereof.
- Licensee, owns 50% of publishing rights. - Tellingbeatzz (GEMA), owns 50% of publishing rights - Licensee, owns 50% of publishing rights. - Tellingbeatzz (GEMA), owns 50% of publishing rights
To download your free version of please enter your name and email address and the download link will be emailed to you
One Comment
Hip Hop Instrumentals: 7 Tips for Buying Beats Online
[…] you find a a beat you like, you might be tempted to buy it wherever you found it. But hold up! Beats can be purchased and […]