Airbit Review 2026: Is It Still Worth It for Producers?
AirBit Review 2026

Airbit Review 2026: Is It Still Worth It for Producers?

Airbit has been one of the established platforms for producers looking to sell beats online for many years. It combines a beat marketplace with tools for building your own beat store, creating custom licenses, selling sound packs and other products, monetizing music through Content ID and managing many parts of an online beat business from one platform.

But is Airbit still worth using in 2026?

Having personally used the platform extensively—and at one point reaching the Top 15 sellers on Airbit—I have a fairly good idea of both its strengths and its biggest weakness. Airbit offers almost everything a producer needs technically to start selling beats online. The problem is that having the tools to sell beats and actually having customers discover your beats are two very different things.

What Is Airbit?

Airbit is an online platform designed specifically for music producers who want to sell and license beats online. Producers can upload their catalog, set prices, create licensing options and sell directly to artists without having to develop their own e-commerce infrastructure.

The platform goes considerably further than simply providing a marketplace. Airbit offers its customizable Infinity Store, payment integrations, custom licenses and electronically signed contracts, discounts, co-producer splits, analytics integrations, sound-pack sales and other selling tools. Platinum members are also eligible for YouTube Content ID monetization.

For a producer who wants to get a professional beat store online quickly, it is a very complete package.

How Much Does Airbit Cost in 2026?

Airbit currently offers a free Basic account as well as its paid Platinum membership.

The Platinum plan costs $7.99 per month when paid annually. Airbit’s own support information also references the regular monthly price of $19.99 per month, making the annual option considerably cheaper for producers planning to stay on the platform.

For $7.99 per month on an annual subscription, the feature set is strong. Platinum currently includes unlimited beat and sound-pack uploads, a standalone store, custom licenses and contracts, discounts and coupons, co-producer splits, analytics integrations and several other tools.

Purely in terms of features for the price, Airbit offers good value.

Airbit’s Beat Store and Website Tools

One of Airbit’s strongest features is that you don’t necessarily need to build an entire beat-selling system yourself.

The Infinity Store can function as a standalone website or can be embedded into an existing website. Producers can customize its branding and styling, use their own domain and create playlists to organize their catalog. Airbit also advertises zero commission for sales through its personal stores.

This makes Airbit particularly attractive to producers who want their own branded presence without dealing with WordPress, WooCommerce, custom development, payment systems and automatic license delivery.

I eventually went in the opposite direction and built my own custom solution for Tellingbeatzz.com. Because of that, I no longer need Airbit to handle my beat store infrastructure. But building and maintaining your own system requires considerably more work, so Airbit remains a practical solution for producers who don’t want to go down that route.

Custom Beat Licenses

Another important advantage is the ability to customize your own beat licenses and contracts.

Producers aren’t forced into one universal licensing model. You can configure licenses around your own business, pricing and usage terms, and Airbit supports custom licenses and electronically signed contracts.

That’s important because producers have very different approaches to MP3, WAV, trackout, unlimited and exclusive licensing. Having control over those terms makes Airbit useful for both beginners and established producers with an existing licensing structure.

Selling Beat Bundles and Other Products

Airbit isn’t limited to individual beat licenses.

The platform provides tools for selling sound packs and organizing beats into playlists, beat tapes and albums, alongside discounts and other sales tools.

For producers who rely heavily on beat bundles and bulk deals, having these tools within the same ecosystem can make running promotions significantly easier than manually building the infrastructure yourself.

Airbit Content ID

Airbit also offers YouTube Content ID monetization for eligible Platinum subscribers.

The basic concept is that eligible beats can be submitted for monetization, allowing YouTube to identify videos using the music and enabling revenue collection through Content ID.

Having beat licensing and YouTube monetization available through the same producer platform is convenient, particularly for producers with catalogs that generate significant usage outside their direct beat sales.

As always, producers should make sure their music is actually eligible for Content ID and understand how Content ID interacts with licenses sold to artists before using it.

The Biggest Problem: Airbit Marketplace Traffic

This is where my experience with Airbit becomes much less impressive.

Airbit has a marketplace where artists can discover beats from producers using the platform. In theory, that gives producers an additional source of customers without having to generate every visitor themselves.

In practice, my organic marketplace sales were extremely limited.

At one point, I reached approximately the Top 15 sellers on Airbit, yet I was generating only around two organic marketplace sales per month.

That is an important distinction. This wasn’t an account with five beats uploaded and no history on the platform. I had already reached a position among Airbit’s stronger sellers, yet marketplace sales still represented very little meaningful organic business for me.

Interestingly, Airbit itself now tells producers that its Marketplace may not be their main source of traffic and explicitly advises sellers not to rely on it as their only source of income.

That aligns closely with my own experience.

Airbit vs. BeatStars Marketplace

This is one area where I think BeatStars has an advantage.

In my experience, BeatStars has considerably more marketplace traction. That doesn’t mean uploading beats to BeatStars automatically generates meaningful sales—far from it—but there appears to be a larger active marketplace ecosystem.

BeatStars says its marketplace currently contains more than 8 million beats, illustrating the enormous scale of both its catalog and competition.

There is a trade-off, however.

BeatStars currently adds a 12% service fee to Marketplace purchases. Sellers can choose to cover some or all of that fee for their customers. The service fee does not apply to purchases through a producer’s Pro Page or Blaze Player.

Airbit, by comparison, currently advertises 0% seller commission and no buyer fees on Marketplace sales for its paid plan.

So there is an interesting difference:

Airbit: better marketplace fee structure, but in my experience much less organic marketplace activity.

BeatStars: stronger marketplace traction in my experience, but Marketplace transactions now come with a 12% service fee unless the producer chooses to absorb it.

For producers, traffic is ultimately more valuable than a theoretically perfect marketplace fee structure if there aren’t enough customers making purchases.

What About Airbit Promotion?

Airbit also allows producers to pay to promote beats within its marketplace. Promoted beats can appear on the marketplace homepage and near the top of relevant search and browse results. Airbit itself makes clear that purchasing promotion guarantees placement—not plays, engagement or sales.

I did not personally test Airbit’s promotion system, so I can’t give a meaningful first-hand assessment of its profitability.

I have, however, spent significant money testing paid promotion on BeatStars. My experience there showed that marketplace advertising can generate sales for established producers with strong catalogs, but expectations need to remain realistic. Even good music and significant promotional spending don’t automatically produce attractive returns.

For newer producers, I would be particularly careful about assuming that buying marketplace visibility will turn into a profitable beat business.

Is Airbit Good for New Producers?

I think this is where Airbit still makes a lot of sense.

If you’re starting a beat business and don’t want to build a website, checkout system, beat player, automatic delivery system and licensing infrastructure yourself, $7.99 per month when billed annually is relatively inexpensive for what Airbit provides.

You can concentrate on producing music, building your catalog and finding customers while Airbit handles much of the technical infrastructure.

The mistake would be assuming:

Upload beats → rank in the marketplace → generate consistent organic sales.

My own results don’t support that expectation.

Airbit should be viewed primarily as a tool for running your beat business, with marketplace exposure as an additional benefit—not as a source of customers you can depend on.

Why I No Longer Use Airbit

My decision to leave Airbit wasn’t because I think Airbit is a bad service.

Tellingbeatzz has been operating for many years, and I eventually reached the point where having complete control over my own platform made more sense. I built a custom beat store and licensing system directly into Tellingbeatzz.com, which allows me to control the customer experience, branding, licensing, SEO and overall sales funnel myself.

For my business today, that independence is more valuable than using a hosted beat-selling platform.

But that doesn’t mean every producer should build their own system. Developing a custom solution takes time, money and ongoing maintenance. For many producers, Airbit provides most of the functionality they actually need without that complexity.

Airbit Review 2026: The Pros and Cons

Pros

  • Affordable at $7.99/month when billed annually
  • Professional beat-selling infrastructure
  • Customizable beat licenses and contracts
  • Standalone/customizable beat store
  • Sell beats, sound packs and other products
  • Discounts and promotional tools
  • YouTube Content ID eligibility
  • 0% seller commission on Marketplace for Platinum
  • No Marketplace buyer fee advertised for Platinum
  • Useful solution without building your own website infrastructure

Cons

  • Very little organic Marketplace business in my personal experience
  • Producers still need to generate their own traffic
  • Marketplace competition remains significant
  • Monthly billing is much more expensive than annual billing
  • Paid promotion does not guarantee plays or sales

Final Verdict: Is Airbit Worth It in 2026?

Yes—but primarily for the tools, not the marketplace traffic.

Airbit remains a good all-in-one service for producers who want to sell beats professionally without developing their own e-commerce platform. For $7.99 per month when billed annually, you get a substantial collection of tools for selling, licensing and monetizing music.

Where I would keep expectations low is organic discovery.

My experience as a Top 15 seller generating only around two marketplace sales per month demonstrated how difficult it can be to build meaningful revenue from Airbit’s internal marketplace alone. Airbit’s own current documentation similarly says producers shouldn’t rely on its Marketplace as their only income source.

If you already generate traffic from YouTube, Google, social media, email, SEO or advertising, Airbit can provide an excellent backend for converting that audience into customers.

If your strategy is simply uploading hundreds of beats and waiting for Airbit to bring buyers to you, I wouldn’t expect much.

For me, building an independent platform eventually became the better solution. But for producers who aren’t ready—or don’t want—to build their own beat store from scratch, Airbit is still one of the better all-in-one options available in 2026.

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Mp3 Unlimited (+3 FREE)

MP3
License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an MP3 Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

WAV Unlimited (+6 FREE)

WAV, MP3
License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an WAV Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

Trackout Unlimited (+9 FREE)

WAV, MP3, Trackout
License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an Trackout Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

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