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How Beginners Can Score Lucrative Music Jobs
Music Jobs

How Beginners Can Score Lucrative Music Jobs

Looking to score big in the music industry?

Economists project that the US music industry will be worth $22.61 billion by 2021, so the opportunities are out there. But when you’re starting out, it can be tough to figure out how to get your foot in the door.

Below, we’re looking at some ways you can score lucrative music jobs.

Never Doubt Yourself

Start by getting in the right mindset. Doubt will only hold you back.

If you let imposter syndrome hold you back, there’s a good chance you’ll end up defeated by a lack of confidence before you even start out. Doubt will cause you to miss out on opportunities when going for them would get you a rejection at worst.

It’s amazing how few people realize that the difference between success and failure often comes down to perseverance. Determined people don’t experience failure as an endpoint. If they fall short of one opportunity, they move onto the next.

For some people, this frame of mind comes naturally. If that’s not you, then this is the best time to learn it. Otherwise, you’re at risk of abandoning your music career at the first setback.

Volunteer

Music jobs don’t always start out lucrative. Like most artistic fields, there are a lot of starving artists out there.

But that also means there are always volunteering opportunities available with under-funded groups. Volunteering is a great way to cut your teeth. You need to accept that you’ll have to spend some time hustling before you get the chops needed to make it in the industry.

Volunteering also gives you a way to make connections while you’re learning. As we’ll cover shortly, networking is another path to a lucrative music job.

Ask around and find out who’s looking for help. You might struggle to make the time for volunteer work, but a little early self-sacrifice will seem like a small trade when you land paying music jobs.

Make Connections

The music industry is a crazy mix of creative and corporate types. That means you can’t always expect the linear ideas of promotion to apply.

Show the right person you have a knack for something, and they could soon take you under their wing. There’s no telling what kind of opportunities will appear from there.

Perhaps you’ll end up mixing for an up-and-coming actor providing some placeholder tunes for a short film. Both could turn into lucrative work from the initial connections you’ve made.

Stay involved in the scene. Attend events to reach the most people at once. If you want to get connections somewhere specific, come up with realistic first contacts and get in touch.

Get on Social Media

Expanding your network has never been easier than it is now, in the age of social media.

Make sure you have a Twitter, LinkedIn, and Facebook. The more platforms you’re on, the more chances you have to connect with someone in the industry. It’s a low-cost, low-effort way of marketing yourself.

It’s also a great platform to promote and share any music you create. You never know who could stumble across your work.

If you’re a creator, developing a group of dedicated followers will also show you what you can achieve. It could be the first taste of a much larger audience to follow.

Keep an Ear to the Ground

Well, you won’t make it far in the music industry if you can’t listen.

You need to keep your ears open for anything that even looks like an opportunity. Social media and networking will help, but take the time to look around for yourself, too.

If your favorite music site is hiring, for example, try applying. Even if you feel like you lack the skills, you never know what will come of it.

Go It Alone

If you’re feeling brave or have confidence in your talent, you could become a self-made star.

Platforms like YouTube and Patreon allow artists to develop and publish their talents without any middlemen. If you’re successful enough, you can live off the ad revenue and goodwill contributions of your fans.

To succeed you’ll need to offer something people want to hear, and be ready to work hard. In the early days, you’ll need to handle everything yourself, including promotion.

But that hard work could pay off if your audience snowballs into a true fanbase. It wouldn’t be the first time the internet has created an overnight star.

Decide Your Niche

Music is a pretty broad industry. Isolating your niche early can help you spot opportunities as they arise.

It’s normal to be a generalist at the start. That helps you get your foot in the door. But when you can, try to focus on a particular career path. Take a long look at what skills you have, and what you find interesting. Those two things should give you a good idea what path is right for you.

Deciding your niche early gives you the best possible head start, whether it’s working for a band or scoring movies and video games. The truly lucrative music jobs come from knowledge and experience. If you spend too much time dabbling, you risk never reaching the upper echelons of the industry.

Live Your Music

The key to a high-paying job in any artistic industry is to live what you do.

Professional musicians involve themselves deeply in music. They stay on top of industry news, from the hottest acts to new technology. They pay attention to awards and music publications.

If you’re looking for music jobs where you’re making music yourself, then you should be making time for it in your personal life, too. Most professional artists practice their art as both a hobby and a job.

Finding Lucrative Music Jobs

It should be clear by now that lucrative music jobs come from a mix of patience and perseverance. You might not find your dream job straight away, but nothing worth doing is easy. Stick with it, keep your confidence up, and you’ll breeze past the people who gave it up along the way.

Want to know more about the path to music success? Make sure to follow our blog.


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Tellingbeatzz

Music producer from Munich, Germany.

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Mp3 Unlimited (+3 FREE)

MP3
License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an MP3 Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

WAV Unlimited (+6 FREE)

WAV, MP3
License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an WAV Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

Trackout Unlimited (+9 FREE)

WAV, MP3, Trackout
License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an Trackout Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

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