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Independent Artists: Why 4–6 Beats for an EP Work
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Independent Artists: Why 4–6 Beats for an EP Work

Aim for four to six finished tracks, or a total runtime under 30 minutes, for an EP that satisfies both distributors and listeners. Some artists release three tracks and still qualify, provided one track runs long. Others push toward eight. The right number always depends on your genre, your platform, and how much cohesion you can sustain across the tracklist.


TL;DR:

  • Releasing four to six tracks under 30 minutes is ideal for an EP to meet distributor and platform standards and ensure proper categorization.
  • A three-track release may qualify as an EP only if one track exceeds 10 minutes and total runtime stays under 30 minutes; otherwise, it risks being labeled as a single.
  • Producing 18 to 20 demos allows artists to select the strongest tracks, sequencing for flow while maintaining cohesion across the release.
  • Long projects with more than six tracks or exceeding 30 minutes risk being reclassified as albums, affecting playlist placement and chart eligibility.
  • Using ready-made instrumentals from licensed beat catalogs can speed up production and help maintain style consistency while meeting release deadlines.

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Table of Contents

How Many Beats for an EP: Definitions and Platform Rules

The word “EP” carries more than one definition, and that ambiguity trips up a lot of independent artists before they ever hit upload. An EP, in its most common form, runs 15 to 30 minutes with up to eight tracks, but that’s the loose, historical version. The Recording Academy applies a stricter line for Grammy eligibility: any release with five or more distinct songs and a runtime past 15 minutes gets classified as an album, not an EP, regardless of what the artist calls it.

Distributors split the difference in a way that actually matters for your release day. CD Baby’s guidelines and TuneCore’s classification rules both describe two accepted paths:

  • 4 to 6 tracks, total runtime under 30 minutes.
  • 1 to 3 tracks, with at least one track running 10 minutes or longer, total runtime still under 30 minutes.

A quick reality check: distributor metadata, not vibes, decides how your release gets labeled on Spotify or Apple Music. A three-track project without a long anchor track often gets filed as a single, not an EP, which can quietly limit how playlist editors and algorithmic features treat it.

Why does the classification matter beyond semantics? Editorial playlists, chart eligibility, and even how your streaming numbers get aggregated all key off release type. Get the metadata wrong, and you’re fighting an uphill battle before a single listener presses play.

What Track Count and Runtime Look Like in Practice

Most independent releases labeled as EPs cluster tightly around a few familiar shapes. Three tracks sits at the edge of acceptability. It works if you have one longer, more ambitious track carrying the weight, but on its own it risks getting bucketed as a single by some platforms. Four to six tracks is where the format lives most comfortably, and it’s the range Disc Makers recommends for artists who want their release to read clearly as an EP everywhere it lands. Eight tracks is possible but less common. Push past that and you’re bumping against Grammy album territory and testing how much attention a listener will give a project before checking out.

Runtime tells a parallel story. Fifteen to 30 minutes is the practical target, whether you’re stacking short, punchy tracks or a couple of longer ones. Here’s the trade-off worth thinking through before you commit to a number:

  • Fewer, longer tracks let you go deeper into a single mood or beat idea, but they demand stronger arrangement skills to hold attention.
  • More, shorter tracks give you more singles to promote and more chances at playlist placement, but they risk feeling thin if the hooks aren’t strong enough to carry each one.
  • A middle path of 4 to 6 tracks balances both, giving you a lead single, a couple of supporting cuts, and room for one experimental moment without overstaying your welcome.

Genre shifts this calculus, and we’ll get into that later. But for a straightforward rap, hip hop, or R&B project, five tracks and 20 minutes is a dependable starting point that rarely feels padded or thin.

How to Choose Which Beats Make the Final Cut

Picking the right five tracks out of a folder of twenty demos is harder than picking a beat off the shelf. Here’s a workflow that keeps the process honest instead of sentimental.

  1. Record more than you need. Disc Makers’ guidance suggests demoing roughly four songs for every one you plan to release. If your target is five finished tracks, you want somewhere around 18 to 20 rough ideas in the pipeline before you start cutting.
  2. Shortlist by hook strength first, cohesion second. Play the strongest 15 seconds of each demo back to back. If a track doesn’t grab you in that window, it’s not making the EP, no matter how clever the verse is.
  3. Check how the shortlist sits together. An EP should feel like one statement, not a playlist of unrelated ideas. Cut anything that feels like it belongs to a different project.
  4. Pick your single and your supporting cast. Decide which track leads the release before you finalize sequencing. Everything else should feel like it’s building toward or reflecting off that lead track.
  5. Sequence for flow, not chronology. Open strong, place your most experimental track in the middle where risk is easier to absorb, and close on something memorable rather than your weakest cut.
  6. Finalize with a buffer. If you want a four-track EP, finish six to eight tracks to completion. That buffer gives you real options instead of forcing you to keep a mediocre track because it’s the only one that’s mixed.

Pro Tip: Do a blind A/B test with a few trusted listeners, playing your shortlisted tracks against one strong reference track from an artist in your lane. Tracks that hold up next to a reference you respect are the ones worth finishing first.

This kind of selection discipline is where a lot of independent artists stall out, not because they lack good ideas, but because they never build enough raw material to have real choices.

Many demos narrowed to final EP tracks

Mapping Your Track Count to a Production Timeline

Every track you add to the tracklist adds real time and real cost, and it compounds faster than most first-time EP artists expect. A realistic estimate for a producer working independently is one to three days to record and arrange a beat-based track, another one to three days for a clean mix, and roughly a day for mastering. Multiply that across your target track count and the schedule stops feeling abstract.

  • A 3-track EP can realistically move from raw idea to master in two to four weeks if you’re focused and not waiting on outside collaborators.
  • A 4 to 6-track EP, the sweet spot for most independent releases, typically needs four to eight weeks once you factor in revisions and sequencing decisions.
  • A 7 to 8-track EP stretches toward the album-adjacent end and often needs eight to twelve weeks, especially if features or outside mixing engineers are involved.

Bulk mixing and mastering sessions cut real time off that estimate. Mixing four tracks in one focused session, using a consistent template and reference chain, is faster than mixing four tracks across four separate sessions with cold starts each time. If mixing isn’t your strength, working with a dedicated audio partner like AmmarAI’s sound studio can shave days off your timeline without sacrificing quality, freeing you to focus on writing and arrangement instead of chasing frequency balance for the tenth time.

Budget the same way. More tracks means more mixing and mastering costs, more time in the loop, and more chances for scope creep. Lock your track count early, and the rest of the schedule gets a lot easier to plan around.

Track count affecting EP production timeline

Genre Changes the Math

The 4 to 6 track, 15 to 30 minute guideline is a strong default, but it bends hard depending on genre.

  • Electronic, ambient, and progressive artists often release EPs with just three or four tracks that stretch well past six or seven minutes each, landing at the edge of the 30 minute mark with far fewer songs than a hip hop release would use for the same runtime.
  • Punk, pop, and hip hop artists tend to favor more, shorter tracks. A hip hop EP with six tracks averaging two and a half minutes each hits a full 15 minutes without a single song overstaying its welcome.
  • Single-led EPs, common in R&B and pop, structure the whole release around one obvious lead single with three or four supporting tracks that extend the mood rather than compete for attention.

An artist working in trap or drill might release five tracks at three minutes apiece and land at 15 minutes flat. A downtempo electronic producer chasing the same runtime might need only three tracks. Neither is wrong. Both satisfy the distributor thresholds while sounding completely different on paper.

Getting Your Release Classified Correctly on Streaming Platforms

Distributor dashboards ask you to declare a release type when you upload, and that single dropdown menu has more downstream consequences than most artists realize. Selecting “EP” incorrectly, or leaving metadata inconsistent with your actual track count and runtime, can push your release into the wrong category on store shelves and cost you playlist consideration.

Before you submit, confirm these fields match your actual release:

  • Release type (single, EP, or album) set to match the track count and runtime thresholds your distributor uses.
  • Total runtime, calculated after final masters, not rough mixes, since even small edits can push you over or under a threshold.
  • Explicit content flag, set accurately for every track, not just the loudest one.
  • Track titles and sequencing, finalized and consistent with what appears on cover art and pre-save links.

Landr’s distributor guidance reinforces the same two-path rule CD Baby and TuneCore use: 4 to 6 tracks under 30 minutes, or 1 to 3 tracks with one long anchor track, still under 30 minutes total. Miss that window and some platforms will simply relabel your release as a single or an album on their own, overriding whatever category you selected during upload. That mismatch quietly limits editorial playlist consideration, since many playlist teams filter submissions by release type before they even listen.

A Producer’s Take on Finishing an EP Without Overthinking It

The mistake most independent artists make isn’t picking the wrong number of tracks. It’s starting the selection process with too few options and too much attachment to every idea they’ve recorded. Demo widely first. Fall in love with the process, not any single track, and the shortlisting stage gets a lot less painful.

Once you know your target count, the fastest path to a finished EP is almost always sourcing strong instrumentals rather than building every beat from scratch. A catalog of pre-made beats with trackout files lets you swap arrangements, isolate stems for a custom mix, and hit a release date without waiting on a producer’s schedule. That’s the practical value of working from a ready-made beat library instead of treating every track as a from-scratch production.

Cohesion matters more than originality of process. Nobody listening to your EP cares whether the beat came from a live session or a licensed instrumental. They care whether the five or six tracks feel like they belong together, and whether the hooks hold up on a second listen. Build from that standard, and the track count question mostly answers itself.

— Thomas

Finish Your EP Faster with Ready-Made Beats and Full Licensing

Tellingbeatzz is the practical shortcut for artists who know their target track count but need production-ready instrumentals to hit a release date. Instead of booking studio time or waiting on a custom beat from scratch, you can license premium hip hop, rap, and R&B instrumentals instantly and start arranging vocals the same day.

Tellingbeatzz

If you’re building a 4 to 6 track EP, look for licenses that give you MP3, WAV, and trackout files, since trackouts let your mixing engineer isolate individual elements for a cleaner final master. Every license carries unlimited commercial rights, which matters if your EP is going to streaming platforms where you plan to monetize plays. You can also build beat packs when sourcing instrumentals for multiple tracks at once, which can help keep your production budget predictable instead of paying per beat one at a time. Browse the beat catalog and start pulling instrumentals for your next release today.

Sources

FAQ

Is 3 songs enough for an EP?

Yes, but only under specific conditions. Distributors like CD Baby and TuneCore accept a 3-track release as an EP when at least one track runs 10 minutes or longer and the total stays under 30 minutes; otherwise, platforms often classify it as a single.

Is 7 songs an EP or LP?

Releases with five or more distinct songs and over 15 minutes are classified by The Recording Academy as albums for award purposes. A 7-track release can be treated as an EP depending on whether the total runtime stays under 30 minutes.

Is 8 songs too long for an EP?

Eight tracks is the outer edge of what’s commonly accepted as an EP, and it works only if your total runtime stays under 30 minutes. Push past that runtime with eight tracks and most platforms and industry bodies will treat the release as an album instead.

How many tracks should be on an EP?

Four to six tracks is the range most independent artists and distributors target, since it comfortably fits the under 30 minute runtime rule while giving you room for a lead single and a few supporting tracks. Producing six to eight demos before finalizing gives you the selection leverage to keep only your strongest four to six.

Tellingbeatzz

Music producer from Munich, Germany.

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License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an MP3 Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

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License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an WAV Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

Trackout Unlimited (+9 FREE)

WAV, MP3, Trackout
License Terms

Unlimited License Agreement

This Unlimited License Agreement (the “Agreement”) is entered into on [Purchase Date] between Thomas Hodek, professionally known as Tellingbeatzz (“Licensor”) and [Customer Full Name] (“Licensee”).
The Licensee has purchased an Trackout Unlimited License for the instrumental titled “[Beat Title]” (“Beat”) for a license fee of [Purchase Price] under Order #[Order Number].
Upon successful payment, this Agreement becomes effective immediately and is delivered electronically together with the licensed Beat files.

1. Grant of License

The Licensor grants the Licensee a non-exclusive, worldwide, non-transferable and perpetual license to use the Beat to create and commercially exploit one or more new songs incorporating the Beat (“New Song”).
The Licensee may add vocals, lyrics, melodies, instrumentation, arrangements and other original contributions to the Beat.
The Beat itself remains the intellectual property of the Licensor and is not sold or transferred to the Licensee.

2. Unlimited Commercial Use

The Licensee may commercially release and use the New Song without limits on:
  • digital or physical distribution
  • sales
  • audio streams
  • monetized video streams
  • music videos
  • live or paid performances
  • radio and online broadcasts
  • social media content
  • albums, EPs, mixtapes and singles
There are no limits on streams, sales, downloads, views or performances generated by the New Song.

3. Master Recording and Revenue

The Licensee may create and commercially exploit a new master recording incorporating the Beat (“Master Recording”).
The Licensee retains the revenue generated directly from exploitation of the Master Recording, including streaming, digital distribution and physical sales, subject to any publishing, mechanical, performance or other composition-based royalties attributable to the Licensor’s share of the underlying composition.
The Licensor does not acquire ownership of the Licensee’s original lyrics, vocals or other independently created contributions.

4. Ownership

The Licensor retains all rights, title and interest in the original Beat, including the applicable copyright interests in the musical composition and sound recording.
This Agreement does not transfer ownership or copyright in the Beat to the Licensee.
The Licensee may protect or register their own original contributions to the New Song but may not claim sole ownership or authorship of the underlying Beat.

5. Publishing and Songwriting

For each New Song created under this Agreement, the underlying composition shall be divided as follows:
Licensee: 50%
Licensor: 50%
The Licensee agrees to properly identify the Licensor’s share when registering the New Song with a Performing Rights Organization, publisher, publishing administrator or other rights-management organization.
Licensor PRO Information:
Writer / Composer: Thomas Hodek
Producer Name: Tellingbeatzz
PRO: GEMA (Germany)
IPI / CAE: 716014087
Publishing Administrator: BeatStars Publishing Worldwide

6. Credit

Where credits are customarily provided, the Licensee agrees to credit the Producer as:
Produced by Tellingbeatzz
or
Beat by Tellingbeatzz
If additional featured-vocalist or hook credits are supplied with the Beat, those credits must also be included where reasonably applicable.

7. Content ID

Because the Beat may be licensed non-exclusively to multiple artists, the Licensee may not register the Beat or any New Song containing the Beat with YouTube Content ID or any similar automated copyright-claiming or fingerprinting system without prior written permission from the Licensor.
The Licensor reserves the right to register and administer the Beat through Content ID or similar systems.
If the Licensee receives a claim relating to a valid licensed use, proof of purchase may be submitted for review and release where appropriate.

8. Synchronization

The Licensee may synchronize the New Song with:
  • music videos
  • YouTube videos
  • social media content
  • podcasts
  • online promotional content
  • independent films and video projects
Major third-party commercial synchronization uses, including national advertising campaigns, television productions, feature films, major video games or comparable commercial projects, require prior written approval from the Licensor.

9. Prohibited Uses

The Licensee may not:
  1. resell, redistribute or sublicense the Beat in its original or substantially similar instrumental form;
  2. upload or distribute the Beat as a standalone instrumental under the Licensee’s name;
  3. include the Beat in beat packs, sample packs, loop libraries, sound libraries or production libraries;
  4. claim authorship or ownership of the original Beat;
  5. register the Beat or New Song with Content ID without permission;
  6. transfer this License to another person or entity without written consent;
  7. share the Beat files with third parties except persons directly involved in producing, recording, mixing, mastering or distributing the New Song.

10. Files Included

The files delivered depend on the license purchased:
MP3 Unlimited: MP3
WAV Unlimited: MP3 + WAV
Trackout Unlimited: MP3 + WAV + available tracked-out stems
The file format supplied does not change the commercial usage rights granted under this Agreement.

11. Non-Exclusive License

This is a non-exclusive license.
The Licensor may continue licensing or selling the same Beat to other customers.
The Licensee acknowledges that other artists may legally release different songs using the same Beat.

12. Future Exclusive Sale

If exclusive rights to the Beat are sold after this Agreement has taken effect, this License remains valid.
The Licensee may continue using, distributing and monetizing the New Song according to the terms of this Agreement.

13. Samples and Third-Party Material

Where the Beat contains third-party material requiring clearance, the Licensee is responsible for obtaining any additional clearance required for the Licensee’s intended use unless otherwise agreed in writing.
The Licensor will disclose known third-party clearance requirements where reasonably possible.

14. Term

This License is valid in perpetuity, provided the Licensee complies with this Agreement.
No renewal payment is required.

15. Breach

If the Licensee materially breaches this Agreement, the Licensor may provide written notice and, where the breach can reasonably be corrected, allow 30 days to cure the violation.
If the breach is not corrected within that period, the Licensor may terminate the License and pursue available remedies.

16. Governing Law

This Agreement is governed by the laws of the Federal Republic of Germany, without prejudice to mandatory consumer protection laws applicable to the Licensee.

17. Entire Agreement

This Agreement, together with the applicable WooCommerce order confirmation, constitutes the complete agreement between the Licensor and Licensee regarding the licensed Beat.
If any provision is found invalid or unenforceable, the remaining provisions remain effective.

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